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	<title>Kobo's Blog &#187; Indie</title>
	<atom:link href="http://www.kobochan.org/category/indie/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.kobochan.org</link>
	<description>Video Games &#124; Programming &#124; Art</description>
	<lastBuildDate>Wed, 11 Aug 2010 06:32:56 +0000</lastBuildDate>
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		<title>Vorpal &#8211; Alpha 1.7</title>
		<link>http://www.kobochan.org/2010/vorpal-alpha-1-7/</link>
		<comments>http://www.kobochan.org/2010/vorpal-alpha-1-7/#comments</comments>
		<pubDate>Tue, 10 Aug 2010 03:33:44 +0000</pubDate>
		<dc:creator>Kobo</dc:creator>
				<category><![CDATA[Indie]]></category>
		<category><![CDATA[Programming]]></category>
		<category><![CDATA[Video Games]]></category>
		<category><![CDATA[XNA]]></category>
		<category><![CDATA[Ah-son Emmanuel]]></category>
		<category><![CDATA[Vorpal]]></category>

		<guid isPermaLink="false">http://www.kobochan.org/?p=181</guid>
		<description><![CDATA[Still a lot of work pending, but a great improvement from my last video gameplay-wise. Frameskip is still an issue, I wish I had better hardware for screen capture, but yes, the game is basically that insane, it&#8217;s also on the hardest difficulty setting, so don&#8217;t get discouraged. Ah-Son Emmanuel&#8217;s music is fantastic! SFX are [...]]]></description>
			<content:encoded><![CDATA[<p>Still a lot of work pending, but a great improvement from my last video gameplay-wise. Frameskip is still an issue, I wish I had better hardware for screen capture, but yes, the game is basically that insane, it&#8217;s also on the hardest difficulty setting, so don&#8217;t get discouraged. Ah-Son Emmanuel&#8217;s music is fantastic! SFX are placeholders at the moment.</p>
<p>Beta/Demo release next week and hopefully around September you&#8217;ll see it on Xbox Live Indie Games.</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="480" height="385" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/W3TH-qYb8Bo&amp;hl=en_US&amp;fs=1" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="480" height="385" src="http://www.youtube.com/v/W3TH-qYb8Bo&amp;hl=en_US&amp;fs=1" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p><a title="http://www.youtube.com/watch?v=W3TH-qYb8Bo" href="http://www.youtube.com/watch?v=W3TH-qYb8Bo">http://www.youtube.com/watch?v=W3TH-qYb8Bo</a></p>
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		<slash:comments>0</slash:comments>
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		<title>Vorpal &#8211; Bullet Patterns Test</title>
		<link>http://www.kobochan.org/2010/vorpal-bullet-patterns-test/</link>
		<comments>http://www.kobochan.org/2010/vorpal-bullet-patterns-test/#comments</comments>
		<pubDate>Tue, 20 Jul 2010 23:00:04 +0000</pubDate>
		<dc:creator>Kobo</dc:creator>
				<category><![CDATA[Indie]]></category>
		<category><![CDATA[Programming]]></category>
		<category><![CDATA[Video Games]]></category>
		<category><![CDATA[XNA]]></category>
		<category><![CDATA[Vorpal]]></category>

		<guid isPermaLink="false">http://www.kobochan.org/?p=179</guid>
		<description><![CDATA[Now we are getting fancy with Vorpal. I went back and made severe changes on mechanics which aren&#8217;t shown here, basically one bullet hit kills. Still lots of work to be done, but I&#8217;ll have a demo for sure in a couple of weeks. Promise : ) For those who don&#8217;t know about the project. [...]]]></description>
			<content:encoded><![CDATA[<p>Now we are getting fancy with Vorpal. I went back and made severe changes on mechanics which aren&#8217;t shown here, basically one bullet hit kills. Still lots of work to be done, but I&#8217;ll have a demo for sure in a couple of weeks. Promise : )</p>
<p>For those who don&#8217;t know about the project. Vorpal is a Single Player 2D shooter/Bullet Hell where player-characters try to destroy their opponent’s ship by firing bullets and depleting the ship’s various shields while dodging bullets and while using various powerups to increase the player’s bullet quantity, lives and score. Opponents try to hinder the player’s progress by firing a lot of bullets in artistic patterns.</p>
<p>The following video is just a test of some of the enemy bullet patterns. Sorry about the frameskip, I have yet to find good  screen capture software.</p>
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		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Venture &#8211; Tower of Ancients</title>
		<link>http://www.kobochan.org/2010/venture-tower-of-ancients/</link>
		<comments>http://www.kobochan.org/2010/venture-tower-of-ancients/#comments</comments>
		<pubDate>Tue, 06 Jul 2010 07:04:10 +0000</pubDate>
		<dc:creator>Kobo</dc:creator>
				<category><![CDATA[Indie]]></category>
		<category><![CDATA[Programming]]></category>
		<category><![CDATA[Video Games]]></category>
		<category><![CDATA[XNA]]></category>
		<category><![CDATA[engine]]></category>
		<category><![CDATA[RPG]]></category>
		<category><![CDATA[venture]]></category>

		<guid isPermaLink="false">http://www.kobochan.org/?p=165</guid>
		<description><![CDATA[Decided to work on my XNA RPG Engine again, it&#8217;s so tiny, I love how it looks. Still need to fix a few things and merge the project with the Battle Engine. Anyways, back to coding!]]></description>
			<content:encoded><![CDATA[<p>Decided to work on my XNA RPG Engine again, it&#8217;s so tiny, I love how it looks. Still need to fix a few things and merge the project with the Battle Engine. Anyways, back to coding!</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="480" height="385" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/JeSc8n2eW4k&amp;hl=en_US&amp;fs=1" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="480" height="385" src="http://www.youtube.com/v/JeSc8n2eW4k&amp;hl=en_US&amp;fs=1" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>New Vorpal Screenshots!</title>
		<link>http://www.kobochan.org/2010/new-vorpal-screenshots/</link>
		<comments>http://www.kobochan.org/2010/new-vorpal-screenshots/#comments</comments>
		<pubDate>Sun, 20 Jun 2010 23:16:51 +0000</pubDate>
		<dc:creator>Kobo</dc:creator>
				<category><![CDATA[Indie]]></category>
		<category><![CDATA[Video Games]]></category>
		<category><![CDATA[XNA]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[Vorpal]]></category>

		<guid isPermaLink="false">http://www.kobochan.org/?p=154</guid>
		<description><![CDATA[The game is coming along great, had a little trouble with a Sprint and wasn&#8217;t able to finish in time but picked it up this week, there&#8217;s still some work to do. I also redid the menu to fit more of the game&#8217;s overall design. And sorry, I&#8217;m really really sorry, no demo until Temporada [...]]]></description>
			<content:encoded><![CDATA[<p>The game is coming along great, had a little trouble with a Sprint and wasn&#8217;t able to finish in time but picked it up this week, there&#8217;s still some work to do. I also redid the menu to fit more of the game&#8217;s overall design. And sorry, I&#8217;m really really sorry, no demo until <a href="http://www.temporadadepatos.net/">Temporada de Patos 7</a>.
<a href='http://www.kobochan.org/2010/new-vorpal-screenshots/vorpal_menuscreen-2/' title='Vorpal - Menu Screen'><img width="150" height="150" src="http://www.kobochan.org/wp-content/uploads/2010/06/Vorpal_MenuScreen1-150x150.jpg" class="attachment-thumbnail" alt="Vorpal - Menu Screen" title="Vorpal - Menu Screen" /></a>
<a href='http://www.kobochan.org/2010/new-vorpal-screenshots/vorpal_gameplay/' title='Vorpal - Gameplay'><img width="150" height="150" src="http://www.kobochan.org/wp-content/uploads/2010/06/Vorpal_Gameplay-150x150.jpg" class="attachment-thumbnail" alt="Vorpal - Gameplay" title="Vorpal - Gameplay" /></a>
<a href='http://www.kobochan.org/2010/new-vorpal-screenshots/vorpal_break/' title='Vorpal - Break!'><img width="150" height="150" src="http://www.kobochan.org/wp-content/uploads/2010/06/Vorpal_Break-150x150.jpg" class="attachment-thumbnail" alt="Vorpal - Break!" title="Vorpal - Break!" /></a>
</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>So, that game I was working on&#8230;</title>
		<link>http://www.kobochan.org/2010/so-that-game-i-was-working-on/</link>
		<comments>http://www.kobochan.org/2010/so-that-game-i-was-working-on/#comments</comments>
		<pubDate>Mon, 14 Jun 2010 08:47:40 +0000</pubDate>
		<dc:creator>Kobo</dc:creator>
				<category><![CDATA[Art]]></category>
		<category><![CDATA[Indie]]></category>
		<category><![CDATA[Programming]]></category>
		<category><![CDATA[Video Games]]></category>
		<category><![CDATA[XNA]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[Vorpal]]></category>

		<guid isPermaLink="false">http://www.kobochan.org/?p=149</guid>
		<description><![CDATA[Well, just dropping by to tell you that Vorpal is coming along nicely, and I share with you a couple of teaser screens, mind you, they are still works in progress.]]></description>
			<content:encoded><![CDATA[<p>Well, just dropping by to tell you that Vorpal is coming along nicely, and I share with you a couple of teaser screens, mind you, they are still works in progress.</p>

<a href='http://www.kobochan.org/2010/so-that-game-i-was-working-on/vorpal_menuscreen/' title='Vorpal - Menu Screen'><img width="150" height="150" src="http://www.kobochan.org/wp-content/uploads/2010/06/Vorpal_MenuScreen-150x150.jpg" class="attachment-thumbnail" alt="Vorpal - Menu Screen" title="Vorpal - Menu Screen" /></a>
<a href='http://www.kobochan.org/2010/so-that-game-i-was-working-on/vorpal_selectscreen/' title='Vorpal - Character Select Screen'><img width="150" height="150" src="http://www.kobochan.org/wp-content/uploads/2010/06/Vorpal_SelectScreen-150x150.jpg" class="attachment-thumbnail" alt="Vorpal - Character Select Screen" title="Vorpal - Character Select Screen" /></a>

]]></content:encoded>
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		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Canabalt!</title>
		<link>http://www.kobochan.org/2009/canabalt/</link>
		<comments>http://www.kobochan.org/2009/canabalt/#comments</comments>
		<pubDate>Mon, 05 Oct 2009 17:38:36 +0000</pubDate>
		<dc:creator>Kobo</dc:creator>
				<category><![CDATA[Indie]]></category>
		<category><![CDATA[Video Games]]></category>
		<category><![CDATA[canabalt]]></category>
		<category><![CDATA[flash]]></category>

		<guid isPermaLink="false">http://www.kobochan.org/2009/canabalt/</guid>
		<description><![CDATA[Ever so often we get VERY original games which are actually quite simple and really inspire you to get designing and coding. Curiously, most of them come from the Flash comunity, for example: Time Fcuk. Recently, I stumbled upon Canabalt, which surprisingly took an overrated concept and converted it into something quite fun, challenging and [...]]]></description>
			<content:encoded><![CDATA[<p><img style="border-bottom: 0px; border-left: 0px; display: block; float: none; margin-left: auto; border-top: 0px; margin-right: auto; border-right: 0px" title="canabalt" border="0" alt="canabalt" src="http://www.kobochan.org/wp-content/uploads/2009/10/canabalt.jpg" width="462" height="308" /> </p>
<p>Ever so often we get VERY original games which are actually quite simple and really inspire you to get designing and coding. Curiously, most of them come from the Flash comunity, for example: <a href="http://www.newgrounds.com/portal/view/511754">Time Fcuk</a>.</p>
<p>Recently, I stumbled upon <a href="http://www.canabalt.com/">Canabalt</a>, which surprisingly took an overrated concept and converted it into something quite fun, challenging and all of this around a very tense atmosphere. Try it out! <a href="http://www.canabalt.com/">http://www.canabalt.com/</a></p>
]]></content:encoded>
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