Archive for the ‘Indie’ Category
Now we are getting fancy with Vorpal. I went back and made severe changes on mechanics which aren’t shown here, basically one bullet hit kills. Still lots of work to be done, but I’ll have a demo for sure in a couple of weeks. Promise : ) For those who don’t know about the project. [...]
Decided to work on my XNA RPG Engine again, it’s so tiny, I love how it looks. Still need to fix a few things and merge the project with the Battle Engine. Anyways, back to coding!
The game is coming along great, had a little trouble with a Sprint and wasn’t able to finish in time but picked it up this week, there’s still some work to do. I also redid the menu to fit more of the game’s overall design. And sorry, I’m really really sorry, no demo until Temporada [...]
Well, just dropping by to tell you that Vorpal is coming along nicely, and I share with you a couple of teaser screens, mind you, they are still works in progress.
Ever so often we get VERY original games which are actually quite simple and really inspire you to get designing and coding. Curiously, most of them come from the Flash comunity, for example: Time Fcuk. Recently, I stumbled upon Canabalt, which surprisingly took an overrated concept and converted it into something quite fun, challenging and [...]


