Author Archive

Now we are getting fancy with Vorpal. I went back and made severe changes on mechanics which aren’t shown here, basically one bullet hit kills. Still lots of work to be done, but I’ll have a demo for sure in a couple of weeks. Promise : ) For those who don’t know about the project. [...]

Tuesday, July 20th, 2010 at 17:00 | 0 comments

To the Staff of Temporada de Patos 7 thanks for having me as a Special Guest! It was such a great event! The Tournaments, conferences, guests (Jorge Morales from Larva Game Studios, Jochen Seiss and Andro Miralrio from Sabarasa), cosplay, giveaways, contests, tutorials, wow, so much going on those 3 days! Best con in the [...]

Monday, July 19th, 2010 at 16:29 | 1 comment

Decided to work on my XNA RPG Engine again, it’s so tiny, I love how it looks. Still need to fix a few things and merge the project with the Battle Engine. Anyways, back to coding!

Tuesday, July 6th, 2010 at 01:04 | 0 comments

The game is coming along great, had a little trouble with a Sprint and wasn’t able to finish in time but picked it up this week, there’s still some work to do. I also redid the menu to fit more of the game’s overall design. And sorry, I’m really really sorry, no demo until Temporada [...]

Sunday, June 20th, 2010 at 17:16 | 0 comments
Categories: Indie, Video Games, XNA

Well, just dropping by to tell you that Vorpal is coming along nicely, and I share with you a couple of teaser screens, mind you, they are still works in progress.

Monday, June 14th, 2010 at 02:47 | 1 comment

If you want to add mouse cursor functionality to your XNA project you can simply add the following in your Initialize() method: this.IsMouseVisible = true; Then of course, where’s the fun in that, right? Real cursor functionality consists on you adding your own 2D Texture to represent your mouse, this is actually pretty easy to [...]

Saturday, June 12th, 2010 at 00:53 | 1 comment

Ever so often we get VERY original games which are actually quite simple and really inspire you to get designing and coding. Curiously, most of them come from the Flash comunity, for example: Time Fcuk. Recently, I stumbled upon Canabalt, which surprisingly took an overrated concept and converted it into something quite fun, challenging and [...]

Monday, October 5th, 2009 at 11:38 | 0 comments
Categories: Indie, Video Games

XKCD is pretty much a comic about a programmer’s and/or mathematician’s daily dribble. Picture this, all day working on your computer, expanding your knowledge by allowing the internet to fill the void of ignorance, sometimes stuff goes in, stuff goes out, you may call this SISO. Anyways, time pretty much passes by! You tend to [...]

Saturday, February 28th, 2009 at 19:07 | 0 comments
Categories: Programming

No, not you, the other gman. Happy bday man, here’s a little something for ya’! And why not watch this too:

Sunday, February 22nd, 2009 at 12:45 | 0 comments
Categories: Random
Tags: ,

I just find this hilarious!! At one point the guy says “Ay Wey!” hahaha!

Friday, February 20th, 2009 at 19:11 | 2 comments
Categories: Random, Video Games