Archive for June, 2010

The game is coming along great, had a little trouble with a Sprint and wasn’t able to finish in time but picked it up this week, there’s still some work to do. I also redid the menu to fit more of the game’s overall design. And sorry, I’m really really sorry, no demo until Temporada [...]

Sunday, June 20th, 2010 at 17:16 | 0 comments
Categories: Indie, Video Games, XNA

Well, just dropping by to tell you that Vorpal is coming along nicely, and I share with you a couple of teaser screens, mind you, they are still works in progress.

Monday, June 14th, 2010 at 02:47 | 1 comment

If you want to add mouse cursor functionality to your XNA project you can simply add the following in your Initialize() method: this.IsMouseVisible = true; Then of course, where’s the fun in that, right? Real cursor functionality consists on you adding your own 2D Texture to represent your mouse, this is actually pretty easy to [...]

Saturday, June 12th, 2010 at 00:53 | 1 comment
TOP