XNA, OOP and you!
I wrote this neat little article for n00bs that would like to create games for Windows and the Xbox 360 using the XNA Framework, it’s actually aimed at those who have very little programming experience. Since Object-Oriented Programming has become pretty much a standard for real software developers and engineers, game development is no exception. However, most beginners tend to get scared and/or confused with this simple paradigm that’s actually designed to make your coding EASIER.
So go ahead! Download it! This tutorial will guide you step by step through the basic principles of the XNA Framework while learning OOP, by the end of it, you’ll create a simple shooter game engine. This article was also featured in ziggyware.com.
[Download Article (PDF)]
[Download the Sample]
If you don’t know what the hell I’m talking about, let me refer to an older post, XNA is a collection of tools developed by Microsoft for developing games for the Xbox 360 and Windows, all you need is either Visual C# Express 2008, which is free, or Visual Studio 2008, which is expensive, and of course, XNA Game Studio Express 3.0, which is also free. Have fun!



algo que hacer en mi tiempo libre!
que tan facil es pasar esto a un xbox?
se debe someter a “community”
Es complicado dash, tienes q’ tener una membresia del creators club y vender tu alma al IRS. Seriously nos la veremos negras con Arrows hahaha…
Nice Article, A Great help. Thanks a lot!
Some Suggestions:
1. The Sample Link Doesn’t Works.
It’s an old article, Ziggyware doesn’t exist anymore, try this: http://www.kobochan.org/xna/