Now we are getting fancy with Vorpal. I went back and made severe changes on mechanics which aren’t shown here, basically one bullet hit kills. Still lots of work to be done, but I’ll have a demo for sure in a couple of weeks. Promise : )
For those who don’t know about the project. Vorpal is a Single Player 2D shooter/Bullet Hell where player-characters try to destroy their opponent’s ship by firing bullets and depleting the ship’s various shields while dodging bullets and while using various powerups to increase the player’s bullet quantity, lives and score. Opponents try to hinder the player’s progress by firing a lot of bullets in artistic patterns.
The following video is just a test of some of the enemy bullet patterns. Sorry about the frameskip, I have yet to find good screen capture software.











